![]() Reading this kind of made me scratch my head a bit. We don’t get that across in our marketing or in the press because it’s difficult – we only have 30 seconds to explain.” Well, actually in my game can look like you as our customization system is so extensive. ![]() Because I hear women talk on panels and they’re like ‘there are no people that look like me in games’. I think our game actually does represent women in a positive way, but the press will focus on, oh hey, there are strippers, or there’s a dildo bat – it’s unfortunate from my perspective that that doesn’t come through. You can be who you want to be in the game and you have powerful female characters written into the narrative. You can be large woman, a small woman – you can be blue. ![]() “You can be an important female character – you don’t have to have a D cup either. More recently, Volition's Associate Producer Kate Nelson gave an interview where she spoke about the positive female role model options in Saints Row 4: The 2012 Tomb Raider was both praised and criticised for its character arc, in which Lara Croft goes from naive to deadly through the course of the game. ![]() There's been a lot of talk lately about role models in gaming, especially regarding positive female role models. ![]()
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